Directx, including: Directdraw, Microsoft Direct3d, Fahrenheit Graphics Api, Directplay, Directinput, Directsound, Directmusic, Directshow, ... Level Shader Language, Directdraw Surface Buy on Amazon

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Directx, including: Directdraw, Microsoft Direct3d, Fahrenheit Graphics Api, Directplay, Directinput, Directsound, Directmusic, Directshow, ... Level Shader Language, Directdraw Surface

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Book Details

ISBN / ASIN1242601619
ISBN-139781242601613
AvailabilityUsually ships in 24 hours
MarketplaceUnited States  🇺🇸

Description

Hephaestus Books represents a new publishing paradigm, allowing disparate content sources to be curated into cohesive, relevant, and informative books. To date, this content has been curated from Wikipedia articles and images under Creative Commons licensing, although as Hephaestus Books continues to increase in scope and dimension, more licensed and public domain content is being added. We believe books such as this represent a new and exciting lexicon in the sharing of human knowledge. This particular book is a collaboration focused on DirectX.

More info: Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. The name DirectX was coined as shorthand term for all of these APIs (the X standing in for the particular API names) and soon became the name of the collection. When Microsoft later set out to develop a gaming console, the X was used as the basis of the name Xbox to indicate that the console was based on DirectX technology. The X initial has been carried forward in the naming of APIs designed for the Xbox such as XInput and the Cross-platform Audio Creation Tool (XACT), while the DirectX pattern has been continued for Windows APIs such as Direct2D and DirectWrite.

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