Mathematics for 3D Game Programming and Computer Graphics
Book Details
Author(s)Eric Lengyel
PublisherDelmar Cengage Learning
ISBN / ASIN1435458869
ISBN-139781435458864
AvailabilityHabituellement expédié sous 24 h
Sales Rank8,942
MarketplaceFrance 🇫🇷
Description
Mathematics for 3D Game Programming and Computer Graphics Addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. This title is suitable for advanced programmers who are experienced with C++, DirectX, or OpenGL. It also covers areas such as vector geometry and linear algebra, and then progresses to 3D game programming. Full description
