Training Young Troubleshooters: Computer Hardware, Software, and Troubleshooting Curriculum
Book Details
Author(s)Matthew Hagaman
ISBN / ASIN1508985898
ISBN-139781508985891
AvailabilityUsually ships in 24 hours
Sales Rank3,348,937
MarketplaceUnited States 🇺🇸
Description
Most American homes have at least one computer, but how many know what to do when something goes wrong? This computer hardware, software, and troubleshooting curriculum consists of 4 modules and 21 activities, each of which may be used individually or in conjunction with the other modules in order to provide students with the technical skills they need.
Module 1: Computer Hardware
The computer hardware module gives students a hands-on orientation to the parts of a computer, expanding their knowledge beyond the keyboard and into the “magic box†that is the computer.
Activity 1-1: Computers and Their Components Reading
Activity 1-2: Demanufacturing
Activity 1-3: PC Part Quiz
Activity 1-4: Remanufacturing
Activity 1-5: PC Part Mobile
Module 2: Hardware to Software
This module helps students understand the progression of instructions required to let a computer's hardware and software function as expected.
Activity 2-1: The Basic Input / Output System
Activity 2-2: Operating Systems, History, and Development
Activity 2-3: Applications
Activity 2-4: Writing Instructions
Activity 2-5: Bug Hunting
Activity 2-6: Installing and Accessorizing an OS
Module 3: Internet Safety
The Internet safety module orients students with digital threats and equips them with the knowledge and tools to proactively protect computer systems.
Activity 3-1: Your Computer as a Target
Activity 3-2: Internet Safety Reading
Activity 3-3: Internet Safety Applications
Activity 3-4: How Your Anti-virus & Firewalls Work
Activity 3-5: Tracing Your Own Tracks
Activity 3-6: Menu of Recommendations
Module 4: Troubleshooting
While the first three modules focus on background knowledge and preventative steps, this module provides students with the final tools they need to fix existing problems.
Activity 4-1: Mapping a Network
Activity 4-2: Aim to Infect
Activity 4-3: Trading Clutter for Speed
Activity 4-4: Troubleshooting Printers
Module 1: Computer Hardware
The computer hardware module gives students a hands-on orientation to the parts of a computer, expanding their knowledge beyond the keyboard and into the “magic box†that is the computer.
Activity 1-1: Computers and Their Components Reading
Activity 1-2: Demanufacturing
Activity 1-3: PC Part Quiz
Activity 1-4: Remanufacturing
Activity 1-5: PC Part Mobile
Module 2: Hardware to Software
This module helps students understand the progression of instructions required to let a computer's hardware and software function as expected.
Activity 2-1: The Basic Input / Output System
Activity 2-2: Operating Systems, History, and Development
Activity 2-3: Applications
Activity 2-4: Writing Instructions
Activity 2-5: Bug Hunting
Activity 2-6: Installing and Accessorizing an OS
Module 3: Internet Safety
The Internet safety module orients students with digital threats and equips them with the knowledge and tools to proactively protect computer systems.
Activity 3-1: Your Computer as a Target
Activity 3-2: Internet Safety Reading
Activity 3-3: Internet Safety Applications
Activity 3-4: How Your Anti-virus & Firewalls Work
Activity 3-5: Tracing Your Own Tracks
Activity 3-6: Menu of Recommendations
Module 4: Troubleshooting
While the first three modules focus on background knowledge and preventative steps, this module provides students with the final tools they need to fix existing problems.
Activity 4-1: Mapping a Network
Activity 4-2: Aim to Infect
Activity 4-3: Trading Clutter for Speed
Activity 4-4: Troubleshooting Printers
