Graphics Shaders: Theory and Practice, Second Edition.
Book Details
Author(s)Mike Bailey, Steve Cunningham
PublisherA K Peters/CRC Press
ISBN / ASIN1568814348
ISBN-139781568814346
AvailabilityHabituellement expédié sous 24 h
Sales Rank223,066
MarketplaceFrance 🇫🇷
Description
Graphics Shaders "This book uses examples in OpenGL and OpenGL Shading Language to present the theory and application of shader programming. It explains how to program graphics shaders effectively for use in art, animation, gaming, and visualization. Along with improved graphics and new examples and exercises, this edition includes a new chapter on converting a fixed-function OpenGL program to a shader-based OpenG Full description

