Crash Course in Gaming
Book Details
Author(s)Suellen S. Adams
PublisherLibraries Unlimited
ISBN / ASIN161069046X
ISBN-139781610690461
MarketplaceFrance 🇫🇷
Description
Video games aren't just for kids anymore. This book will describe the "why" and "how" to start or expand a video gaming program in the library, including some specific examples of how to target adult and female gamer patrons.
• Includes general information and tips for programs as well as specific examples of programs that have worked
• Discusses both programming and collection development
• Provides a full description of types of games, game play systems, and gamers
• Presents a variety of useful tips to build successful collections and programs that will be helpful even to librarians with no game experience
