Autodesk Softimage 2014 is a high-performance 3D modeling, texturing, lighting, rendering, rigging, animation, and visual effects application. It provides powerful creative toolsets and a high-fidelity interactive environment. Therefore, it is used extensively around the world in film production and game creation. Face Robot technology allows you to create life-like facial animation at incredible speeds. In Softimage, you can also create sophisticated crowd simulations. Using the power of the ICE (Interactive Creative Environment) multi-threaded particle system of Softimage, artists can create massively complex effects with huge numbers of characters that react intelligently with their environment and each other.
Autodesk Softimage 2014: A Tutorial Approach textbook introduces the readers to Autodesk Softimage 2014, one of the world s leading 3D animation and visual effects software. This textbook covers all features of Autodesk Softimage 2014 such as modeling, texturing, lighting, rigid bodies, ICE, Syflex cloth, hair, Lagoa, rendering, crowd simulation, and camera sequencer. It also explains the use of the Face Robot toolset that is used to create facial expressions. Wide coverage of tools and description of each concept through tutorials as well as the pedagogical arrangement of chapters make this textbook unique in itself.
The book will help you unleash your creativity, thus helping you create visual representations of the world around you on your computer screen much in the same way that a brush enables a painter to transform the blank canvas into a vibrant statement of human imagination. This textbook will make a painter out of you, with the mouse as your brush and Softimage's interface as your palette. Written with the tutorial point of view and the learn-by-doing theme, the textbook is ideally suited for learning at your convenience and at your pace.
Salient Features of the Textbook
Consists of 10 chapters that are organized in a pedagogical sequence covering a wide range of topics such as polygon modeling, surface and curve modeling, texturing, lighting, animation, rigging, Rigid Bodies, ICE , Lagoa, Syflex cloth, hair, rendering, Face Robot, Crowd simulation, camera sequencer, and CompositingContains of 3 projects based on real-world models that will allow the users to apply the skills learned in the textThe first page of every chapter summarizes the topics that are covered in itReal-world 3D models and examples focusing on industry experienceStep-by-step instructions that guide the users through the learning processAdditional information is provided throughout the textbook in the form of tips and notesSelf-Evaluation Test, Review Questions, and Exercises are given at the end of each chapter so that the users can assess their knowledgeFree Teaching and Learning Resources
CADCIM Technologies provides the following free teaching and learning resources with this textbook:
Technical support Customizable PowerPoint Presentations of every chapter (For faculty only)Softimage files of all tutorials and exercisesInstructor Guide with solutions to all review questions and exercisesAdditional learning resources at softimageexperts dot blogspot dot com.