Mathematical Tools In Computer Graphics With C# Implementations Buy on Amazon
Facebook LinkedIn

Mathematical Tools In Computer Graphics With C# Implementations

149.00 USD

Usually ships in 24 hours

Book Details
ISBN / ASIN 9812791027
ISBN-13 9789812791023
Availability Usually ships in 24 hours
Sales Rank #4,833,217
Marketplace United States 🇺🇸
Description
Mathematics is vital for an understanding of computer graphics. This volume helps the reader gain such an understanding by presenting all introductory and most advanced topics in the field of computer graphics with mathematical descriptions and derivations. Offering a balance of theory, applications, and code, the underlying numerical methods and algorithms are derived and a large number of examples are given. The book begins with a discussion of basic graphics tools such as vectors, matrices, and quaternions, and then builds up to more advanced topics such as the intersection of three-dimensional objects. Both classical and newer topics, such as parameterization, wavelets, fractals, and geometry images, are covered. In particular, the book contains all of the classes in C# necessary for computer graphics, providing a full explanation of the C# code and C# implementations for almost all algorithms.

Contents:

  • Vectors, Matrices and Transforms;
  • Lighting;
  • Rasterization;
  • Curves;
  • Wavelets;
  • Surfaces;
  • Raytracing;
  • Radiosity;
  • Animation.
Donate to EbookNetworking
No Prev
No Next