Utilizing a VR model for adding visual qualities to the downtown area of Al Ain City, UAE [An article from: Cities]
Book Details
Author(s)M. El Araby, A.Y. Okeil
PublisherElsevier
ISBN / ASINB000RR0DAS
ISBN-13978B000RR0DA2
MarketplaceCanada 🇨🇦
Description
This digital document is a journal article from Cities, published by Elsevier in 2004. The article is delivered in HTML format and is available in your Amazon.com Media Library immediately after purchase. You can view it with any web browser.
Description:
This study examines the visual quality of the built environment of Al Ain City in the United Arab Emirates utilizing a virtual reality model. Virtual Reality and Virtual Environments are the most rapidly growing fields of information technology and have received great media attention. There is evidence to suggest that the use of such technology will enhance the image of any proposed project in any urban setting for users, designers and clients. Therefore, city officials and administrators (clients) and the public (users) can reach better decisions regarding proposed projects within their towns and cities. Because of limited time and resources, this study examines the visual quality of Downtown Al Ain, UAE, specifically, the Khalifa street (major shopping street). A basic VR model of the street was constructed. Modifications to the basic model were made to examine how changes in buildings' heights and street vegetation affect the visual quality of the street. Results of this study showed that urban visualization is proving to be a valuable tool for designers and planners. Increasing the height of buildings in the mid-street and on the edges, along with enforcing distinctive architectural styles for the proposed buildings, will enhance the overall quality of the street. Furthermore, decreasing the intensity of current vegetation and tree heights will increase the imaginable quality of the street. Nevertheless, the building of a comprehensive VR model needs time, resources and facilities that were not available to this study. This model, if extended to the whole downtown area, can be used both to identify existing problems and to quickly evaluate alternative solutions to those problems.
Description:
This study examines the visual quality of the built environment of Al Ain City in the United Arab Emirates utilizing a virtual reality model. Virtual Reality and Virtual Environments are the most rapidly growing fields of information technology and have received great media attention. There is evidence to suggest that the use of such technology will enhance the image of any proposed project in any urban setting for users, designers and clients. Therefore, city officials and administrators (clients) and the public (users) can reach better decisions regarding proposed projects within their towns and cities. Because of limited time and resources, this study examines the visual quality of Downtown Al Ain, UAE, specifically, the Khalifa street (major shopping street). A basic VR model of the street was constructed. Modifications to the basic model were made to examine how changes in buildings' heights and street vegetation affect the visual quality of the street. Results of this study showed that urban visualization is proving to be a valuable tool for designers and planners. Increasing the height of buildings in the mid-street and on the edges, along with enforcing distinctive architectural styles for the proposed buildings, will enhance the overall quality of the street. Furthermore, decreasing the intensity of current vegetation and tree heights will increase the imaginable quality of the street. Nevertheless, the building of a comprehensive VR model needs time, resources and facilities that were not available to this study. This model, if extended to the whole downtown area, can be used both to identify existing problems and to quickly evaluate alternative solutions to those problems.
