Interactive Computer Graphics: A Top-Down Approach Using OpenGL, 5/e
Book Details
Author(s)Edward Angel
PublisherPearson
ISBN / ASINB008VIMLWI
ISBN-13978B008VIMLW4
MarketplaceFrance 🇫🇷
Description
Computer animation and graphics–once rare, complicated,
and comparatively expensive–are now prevalent in everyday
life from the computer screen to the movie screen.
Interactive Computer Graphics is the only
introduction to computer graphics text for undergraduates that
fully integrates OpenGL and emphasizes application-based
programming. Using C and C++, the top-down, programming-oriented
approach allows for coverage of engaging 3D material early in the
course so students immediately begin to create their own 3D
graphics. Low-level algorithms (for topics such as line drawing and
filling polygons) are presented after students learn to create
graphics.
This book is suitable for undergraduate students in computer
science and engineering, for students in other disciplines who have
good programming skills, and for professionals.
and comparatively expensive–are now prevalent in everyday
life from the computer screen to the movie screen.
Interactive Computer Graphics is the only
introduction to computer graphics text for undergraduates that
fully integrates OpenGL and emphasizes application-based
programming. Using C and C++, the top-down, programming-oriented
approach allows for coverage of engaging 3D material early in the
course so students immediately begin to create their own 3D
graphics. Low-level algorithms (for topics such as line drawing and
filling polygons) are presented after students learn to create
graphics.
This book is suitable for undergraduate students in computer
science and engineering, for students in other disciplines who have
good programming skills, and for professionals.










