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C++ Programming: How to Draw on Screen

Book Details

Author(s)Richard Groff
ISBN / ASINB00AXOSR9E
ISBN-13978B00AXOSR95
MarketplaceUnited Kingdom  🇬🇧

Description

Want to Add Graphic Shapes to Your Program?


What are the programming steps to add a rectangle? What does it take to pre-define menu items? How are mouse clicks captured to locate a shape? Want to see how all the C++ statements fit together to display a shape.



Complete Program Listing from VS Startup to Final Execution


With this C++ primer “How to Draw on Screen,” you’ll get the complete application development steps from Visual Studio startup screen through to the final application execution.



Discover the Steps Necessary to Draw Graph Shapes


This book, “How to Draw on Screen”, contains a tutorial for a basic windows draw program. The objective of the program is to provide the capability to select a figure (rectangle or circle) and color (black or red) from menu items then click a point on the screen where the selected figure will be drawn. Each click of the mouse will cause the screen to be redrawn with the selected color and figure type.
You'll learn how to:

  • Create a Windows application framework,

  • Create main menu and submenu items,

  • Create application class variables,

  • Set initial values for variables in the class constructor,

  • Create application menu event handlers,

  • Create toolbar buttons that correspond to menu items, and

  • Add code to draw pre-selected figures.


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