How to Make Your First App
Book Details
Author(s)Ben Philabaum
ISBN / ASINB00T5H6SQY
ISBN-13978B00T5H6SQ9
Sales Rank337,413
MarketplaceUnited States 🇺🇸
Description
For years and years, I dreamt about making an iPhone app. But I never followed through.
I held myself back by thinking that I needed to be an expert programmer, have an epic idea and have thousands of dollars to invest.
But none of that was true. You see, I was able to launch my first app with no coding skills, a simple idea and only $250.
Today, it's gotten well over 100,000 downloads and generated thousands of dollars in profit.
This book outlines the steps I took so that you can stop dreaming about making an app and finally do it.
We'll cover:
- The exact steps I took to go from nothing to having my own app 1 month later for only $250. And then how I grew it to 100,000+ downloads and profitability.
- How to set up accountability so that you actually complete your app instead of continuing to brainstorm
- How to analyze and research existing applications to identify gaps and opportunities for new apps that people want
- How to validate that your app idea is worth pursuing before spending a cent on a developer
- Why competition is GOOD
- A proven framework to handle ‘idea overload’ so that you don’t waste weeks debating back and forth between which idea to pursue
- The best way to deal with the fear of other people stealing your ideas
- How to easily communicate your app idea and design to a developer so that there is no miscommunication and costly mistakes
- How to hire a developer without worry or stress
- The ridiculously simple hiring strategy I used to weed out 75% of developers, save myself hours of looking through portfolios and automatically identify the best candidates
- The best approaches to app marketing and how to get 80% of the results with 20% of the effort. I’ll tell you which popular app marketing methods are complete time-wasters.
- How to get tens of thousands of downloads without paying a dime on advertising
*This book outlines what I did and how but is by no mean's a guarantee that your results will match mine. You might do better or you might do worse.
I held myself back by thinking that I needed to be an expert programmer, have an epic idea and have thousands of dollars to invest.
But none of that was true. You see, I was able to launch my first app with no coding skills, a simple idea and only $250.
Today, it's gotten well over 100,000 downloads and generated thousands of dollars in profit.
This book outlines the steps I took so that you can stop dreaming about making an app and finally do it.
We'll cover:
- The exact steps I took to go from nothing to having my own app 1 month later for only $250. And then how I grew it to 100,000+ downloads and profitability.
- How to set up accountability so that you actually complete your app instead of continuing to brainstorm
- How to analyze and research existing applications to identify gaps and opportunities for new apps that people want
- How to validate that your app idea is worth pursuing before spending a cent on a developer
- Why competition is GOOD
- A proven framework to handle ‘idea overload’ so that you don’t waste weeks debating back and forth between which idea to pursue
- The best way to deal with the fear of other people stealing your ideas
- How to easily communicate your app idea and design to a developer so that there is no miscommunication and costly mistakes
- How to hire a developer without worry or stress
- The ridiculously simple hiring strategy I used to weed out 75% of developers, save myself hours of looking through portfolios and automatically identify the best candidates
- The best approaches to app marketing and how to get 80% of the results with 20% of the effort. I’ll tell you which popular app marketing methods are complete time-wasters.
- How to get tens of thousands of downloads without paying a dime on advertising
*This book outlines what I did and how but is by no mean's a guarantee that your results will match mine. You might do better or you might do worse.
