MAXON CINEMA 4D R16 Studio: A Tutorial Approach
Book Details
PublisherCADCIM Technologies
ISBN / ASINB00THAETRO
ISBN-13978B00THAETR2
MarketplaceGermany 🇩🇪
Description
MAXON CINEMA 4D R16 Studio: A Tutorial Approach textbook aims at harnessing the power of MAXON CINEMA 4D R16 Studio for modelers, animators, and motion graphic designers. The CINEMA 4D R16 book caters to the needs of both the novice and the advance users of CINEMA 4D R16. Keeping in view the varied requirements of users, the CINEMA 4D book first introduces the basic features and then progresses to cover the advanced techniques such as MoGraph, XPresso, and 3D Compositing.
This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R16 book, new tutorials and exercises have been added to enhance the knowledge of the users.
Following are the additional features of this book:
Consists of 13 chapters and two projects that are organized in a pedagogical sequence.
Comprehensive coverage of MAXON CINEMA 4D R16 Studio concepts and techniques.
Tutorial approach to explain the concepts of MAXON CINEMA 4D R16 Studio.
Detailed explanation of all commands and tools.
Summarized content on the first page of the topics that are covered in the chapter.
Hundreds of illustrations for easy understanding of concepts.
Step-by-step instructions are provided to guide the users through the learning process.
Emphasis on Why and How with explanation.
Additional information throughout the book in the form of notes and tips.
Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge.
Technical support by contacting techsupport@cadcim.com.
Additional learning resources available at http://cinema4dexperts.blogspot.com.
Brief Table of Contents
Chapter 1: Exploring MAXON CINEMA 4D R16 Studio Interface
Chapter 2: Working with Splines
Chapter 3: Introduction to Polygon Modeling
Chapter 4: Sculpting
Chapter 5: Texturing
Chapter 6: Lighting
Chapter 7: Rigging
Chapter 8: Animation
Chapter 9: Introduction to UV Mpping
Chapter 10: Composting in 3D Objects
Chapter 11: Rendering
Chapter 12: MoGraph
Chapter 13: Working with XPresso
Project 1: Creating an Indoor Scene
Project 2: Texturing an Indoor Scene
Index
Free Teaching and Learning Resources:
CADCIM Technologies provides the following free teaching and learning resources with this textbook:
• Technical support by contacting techsupport@cadcim.com
• Part files used in tutorials, exercises*, and illustrations
• Customizable PowerPoint Presentations of every chapter (For faculty only)
• Instructor Guide with solution to all review questions and instructions to create the models for exercises (For faculty only)
• Additional learning resources at http://allaboutcadcam.blogspot.com and youtube.com/cadcimtech
(* For Faculty only)
About the Authors:
CADCIM Technologies, Prof. Sham Tickoo of Purdue University Calumet, and the team of dedicated contributing authors at CADCIM Technologies are committed to bring you the best textbooks and free teaching and learning resources on Computer Aided Design and Manufacturing (CAD/CAM), Computer Programming and Applications, GIS, Civil, Animation and Visual Effects, and related technologies. We strive to be the first and the best. That is our promise and our goal.
Our team of authors consists of highly qualified and experienced animation and visual effects artists who have a strong academic and industrial background. They understand the needs of the students, the faculty, and the challenges the students face when they start working in industry. All our books have been structured in a way that facilitates teaching and learning, and also exposes students to real-world applications. The textbooks, apart from providing comprehensive study material, are well appreciated for the simplicity of content, clarity of style, and the in-depth coverage of the subject.
This book features two projects based on the tools and concepts covered in the book. In this edition of the CINEMA 4D R16 book, new tutorials and exercises have been added to enhance the knowledge of the users.
Following are the additional features of this book:
Consists of 13 chapters and two projects that are organized in a pedagogical sequence.
Comprehensive coverage of MAXON CINEMA 4D R16 Studio concepts and techniques.
Tutorial approach to explain the concepts of MAXON CINEMA 4D R16 Studio.
Detailed explanation of all commands and tools.
Summarized content on the first page of the topics that are covered in the chapter.
Hundreds of illustrations for easy understanding of concepts.
Step-by-step instructions are provided to guide the users through the learning process.
Emphasis on Why and How with explanation.
Additional information throughout the book in the form of notes and tips.
Self-Evaluation Tests and Review Questions at the end of each chapter to help the users assess their knowledge.
Technical support by contacting techsupport@cadcim.com.
Additional learning resources available at http://cinema4dexperts.blogspot.com.
Brief Table of Contents
Chapter 1: Exploring MAXON CINEMA 4D R16 Studio Interface
Chapter 2: Working with Splines
Chapter 3: Introduction to Polygon Modeling
Chapter 4: Sculpting
Chapter 5: Texturing
Chapter 6: Lighting
Chapter 7: Rigging
Chapter 8: Animation
Chapter 9: Introduction to UV Mpping
Chapter 10: Composting in 3D Objects
Chapter 11: Rendering
Chapter 12: MoGraph
Chapter 13: Working with XPresso
Project 1: Creating an Indoor Scene
Project 2: Texturing an Indoor Scene
Index
Free Teaching and Learning Resources:
CADCIM Technologies provides the following free teaching and learning resources with this textbook:
• Technical support by contacting techsupport@cadcim.com
• Part files used in tutorials, exercises*, and illustrations
• Customizable PowerPoint Presentations of every chapter (For faculty only)
• Instructor Guide with solution to all review questions and instructions to create the models for exercises (For faculty only)
• Additional learning resources at http://allaboutcadcam.blogspot.com and youtube.com/cadcimtech
(* For Faculty only)
About the Authors:
CADCIM Technologies, Prof. Sham Tickoo of Purdue University Calumet, and the team of dedicated contributing authors at CADCIM Technologies are committed to bring you the best textbooks and free teaching and learning resources on Computer Aided Design and Manufacturing (CAD/CAM), Computer Programming and Applications, GIS, Civil, Animation and Visual Effects, and related technologies. We strive to be the first and the best. That is our promise and our goal.
Our team of authors consists of highly qualified and experienced animation and visual effects artists who have a strong academic and industrial background. They understand the needs of the students, the faculty, and the challenges the students face when they start working in industry. All our books have been structured in a way that facilitates teaching and learning, and also exposes students to real-world applications. The textbooks, apart from providing comprehensive study material, are well appreciated for the simplicity of content, clarity of style, and the in-depth coverage of the subject.










