Hordes of Models and Buckets of Dice - Machine Guns and Ballot Boxes (Wargames Rules): Machine Guns and Ballot Boxes
Book Details
Author(s)Nigel Emsen
PublisherQuick Play Rules
ISBN / ASINB014LQATD6
ISBN-13978B014LQATD5
Sales Rank788,195
MarketplaceUnited States 🇺🇸
Description
The design philosophy of the rule set provides a simple approach that can be used to play games irrespective of the figure scale (6mm, 10mm, 15mm, 25mm and even 1/32 scale). This is so that you can use your current collection of figures without any changes. The rules focus on command and control as opposed to a traditional approach of distinct and detailed weapon factors. By taking a light, very broad-brush approach, large games can be played in a few hours. Also the rules allow for both skirmish and unit based games.
The rules allow games from the start of World War Two until present day warfare. Additionally the rules allow games for insurgent warfare. Examples being: The Indio-China Wars, Vietnam and the insurgent conflicts through the 1960s to the present day.
The rules introduce airborne/air assaults, helicopters and smoke bombardments.
Note:
• Where bases, unit(s) is mentioned in the rules this also means model(s) for skirmish games. The phrase is inter-changeable.
• Atleast one dice is always thrown and dice fractions are rounded up.
The rules allow games from the start of World War Two until present day warfare. Additionally the rules allow games for insurgent warfare. Examples being: The Indio-China Wars, Vietnam and the insurgent conflicts through the 1960s to the present day.
The rules introduce airborne/air assaults, helicopters and smoke bombardments.
Note:
• Where bases, unit(s) is mentioned in the rules this also means model(s) for skirmish games. The phrase is inter-changeable.
• Atleast one dice is always thrown and dice fractions are rounded up.


