If you are hooked on video games and have a basic knowledge of C++ and visual programming, you will be hooked on Beginning Game Programming. Clear, practical lessons based on C++ programming are the basis of this book's lessons. By focusing on the Windows API to construct games, you will learn game theory in double-buffered graphics, sprite animation, digitized sound effects and music. A fully functional game engine provided on CD, along with tools, code and graphics, will give you the ability to create your own games in the future. Learn the art and science of game programming with help from Beginning Game Programming.
Beginning Game Programming
📄 Viewing lite version
Full site ›
Book Details
Author(s)Michael Morrison
PublisherSams Publishing
ISBN / ASIN0672326590
ISBN-139780672326592
AvailabilityUsually ships in 24 hours
Sales Rank1,290,771
CategoryComputer games
MarketplaceUnited States 🇺🇸
Description ▲
More Books in Computer games
Rigging for Games: A Primer for Technical Artists Usin…
View
The Art of Guild Wars 2
View
Playing at the World
View
Tricks of the Windows Game Programming Gurus
View
Grand Theft Auto: San Andreas Official Strategy Guide
View
Football Manager Stole My Life: 20 Years of Beautiful …
View
People, Planning and Production for Video Game Develop…
View
Game Programming Patterns
View